Re: stack problems kinda figured out

GWRepNate@aol.com
Thu, 2 Jan 1997 08:15:46 -0500

In a message dated 97-01-01 19:56:17 EST, GWRepCami@aol.com writes:
> @call newPrim::MSG_GEN_SET_USABLE(VUM_DELAYED_VIA_UI_QUEUE);
> @call newPrim::MSG_GEN_SET_ENABLED(VUM_NOW);

Unless you have some timing issues to worry about, you should always be
using VUM_DELAYED_VIA_UI_QUEUE, all of the time, every time. It makes the
draw update a little faster since GEOS can optimize the graphics instructions
when it has them all together at once.

Nathan