<< Unless you have some timing issues to worry about, you should always be
using VUM_DELAYED_VIA_UI_QUEUE, all of the time, every time. It makes the
draw update a little faster since GEOS can optimize the graphics
instructions
when it has them all together at once.
>>
When should VUM_DELAYED_VIA_APP_QUEUE be used? What is the difference
between the APP_QUEUE and the UI_QUEUE?
I am not currently programming for GEOS. But when I did, I found myself
using VUM types quite often.
Xs