I'm confused about the math support. Can we use stuff less than 80 bits? I
was looking into raycasting, and it needs lookup tables. With 80 bit numbers
I'd end up with over 100k of fixed memory. That's not gonna multitask well.
I don't need nearly that much precision, 32 bit is fine. Basically, what I
need is the results of the trig functions put into lookup tables. Can I do
this in less than 80 bit numbers?
------------------------------------------------------------------------
| Edward Di Geronimo Jr. edwdig@bergen.org |
------------------------------------------------------------------------